qlwiki:orbit

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qlwiki:orbit [2017/09/04 09:53]
127.0.0.1 external edit
qlwiki:orbit [2020/07/30 14:55] (current)
chr typo/readability
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-The game was meant to be a orbital fighting game with realistic orbital physics but only in 2D.  The authors had lots of trouble getting the physics engine to work quickly enough on the old QL and enforce some level of stable orbits and still be playable. It would appear that Sinclair sold all of the rights to Amstra before the game was finished and it therefore was left in abeyance.+The game was meant to be a orbital fighting game with realistic orbital physics but only in 2D.  The authors had lots of trouble getting the physics engine to work quickly enough on the QL to enforce some level of orbital stability and still be playable. It would appear that Sinclair sold all of the rights to Amstrad before the game was finished and it therefore was left in abeyance.
  
  
  • qlwiki/orbit.txt
  • Last modified: 2020/07/30 14:55
  • by chr